Auch wenn Sie nur selten Online-Poker spielen, haben Sie bestimmt schon etwas über das berühmte „Sit & Go“-Turnier-Format gehört. Für gewöhnlich sind Sit & Go-Turniere weniger als eine Stunde nach Beginn vorbei. Sit & Gos partypoker bietet auch Variationen dieses klassischen Formats. Ein-Tisch-Turniere, allgemein Sit-and-Go oder STT (single-table tournament) genannt, sind zu einer der beliebtesten Pokervarianten geworden.
Wie spielt man Online Sit and Go's?Unter sit and go versteht man eine Turnierart beim Poker und ähnlichen Spielen. Das besondere daran ist, dass der Zeitpunkt des Starts nicht auf eine Uhrzeit festgelegt ist, wie bei den Turnieren mit. Der große Sit 'n' Go Poker Guide - So spielen Sie bei SnG Poker Turnieren erfolgreich. Online Sit 'n' Go Spielanleitung für deutsche Spieler. Ein-Tisch-Turniere, allgemein Sit-and-Go oder STT (single-table tournament) genannt, sind zu einer der beliebtesten Pokervarianten geworden.
Poker Sit And Go What is the format of a typical SNG poker tournament? VideoBeating Low-Stakes 9-Man SNGs with Collin Moshman (Part 1)
SNGs are quick and easy ways to get your feet wet in poker tournaments. Players will easily gain a much better understanding of poker with SNGs.
SNGs typically last from 30 minutes — 60 minutes, making them ideal quick-play poker tournaments. SNGs are straightforward poker tournaments.
Once a set number of players is reached, the tournament begins. Winners should not expect to receive anything near the payouts received by winners of MTTs.
There are far fewer players runners competing in SNGs. There is no way to re-buy in an SNG, like you can in cash games and rebuys.
You've got to manage your stack well, protect your chips, and avoid running big bluffs. Of course, if you're holding the nuts with a premium hand, make that play.
Be Adventurous with SNGs — remember there are plenty of different types of SNGs you can play including turbos, super turbos, and knockouts.
One of the other attractive features of Sit and Go's, and where the name originates, is that they can be offered 24 hours a day with no set schedule.
As soon as enough players have registered, the tournament begins. Time is another factor. While many multi-table tournaments can last many hours, even a 9-handed Sit and Go will normally be finished in less than an hour making it easy for players to get in the action without a long time commitment.
On WSOP. Here is a big pot that worked out perfectly because I was in the small blind. I manually raised to , which could have looked like a steal attempt to the big blind.
He checked behind me, which sets up my next play perfectly. He re-raises me to about 1, and I go over the top and put him all-in.
A coin-flip with a small pocket pair or a couple of face cards is about the best you can hope for while still being in control.
At this level, I will play extremely conservatively because of the low blind level. With such small blinds there is very little reward in bluffing as most pots remain small.
I would caution even experienced players about playing mediocre trap hands like K-Q, A, or Q-J at these stages, especially out of position. Even hitting top pair with A-K may not be good on the flop when facing a big check-raise or reraise.
With plenty of chips to spare early in the tournament, why risk your tournament life so early on? Neither blind aggression nor committing to pots with mediocre hands will earn you long-term Sit and Go success.
Good examples of these are pocket pairs and suited Aces. I will see a flop every time from late position with or A-9 suited for only 40 chips or so.
If I make my set or flush on the flop and there is also an Ace or King on the board I stand a great chance to double up against opponents overplaying their top pair.
With suited Aces your best hope is to hit the nut flush or draw to the flush and trap an opponent with two pair, a set, or a lower flush.
The benefit of playing pocket pairs and suited Aces over mediocre face cards is that you have a greater potential to hit much stronger hands that are often hidden from your opponents.
As the blinds are so small many players like to limp into pots from any position, eager to jump out to an early lead. Even a pot-sized raise in the first round might only be 40 or 50 chips, which looks minuscule to players looking to gamble.
Because of this, I recommend mixing in raises of at least x the big blind when you have a premium hand like pocket Aces, Kings, Queens, or A-K early on in a Sit and Go.
Avoid telegraphing your hand strength to observant opponents by occasionally making these larger raises with your lesser hands.
With premium starting hands your goal is to isolate the competition and face less than 3 opponents. Simply put, the odds of another player hitting more than your single pair are extremely high when several players see the flop.
The plummeting numbers for multiple opponents are enough to scare you into raising your premium hands. Players need to realize that A-K is just a drawing hand , albeit a very powerful one.
Worst-case scenario, you're crushed. There's no need to call off your chips hoping for a flip. If you just wait and shove a hand of your own accord, you'll be better off.
The button calls and the blinds fold. In this situation we shoved a good ace with less than 10 BBs.
Obviously we were hoping for a fold. However, the button decided to race with us. This result is fine. The small blind and the big blind folded, adding in overlay to the pot.
That means the pot is laying us better than the odds we're getting on our hand. But wouldn't that then make the pocket fives call correct too?
Yes, in a way it does, but that's looking at this hand in a vacuum and not seeing the big picture. You're not always going to show up with A-7 here.
A lot of the time you'll have a pocket pair that crushes your opponent. Most importantly, he has no fold equity. He can only win the hand one way: having the best hand hold up.
When we shove the A-7, we can win the pot by having everyone fold or we can win at showdown! The game is four-handed.
You have a stack of 1, and everyone has you covered. The blinds fold. Oh noez - you got called by a monster. This is terrible, right? You're only approximately a underdog versus A-K.
And guess what? That difference in expected value is made up by the blind overlay. So in reality you're not in bad shape at all. No two unpaired cards are that much of a favorite against two other non-paired hands.
So don't fret if you get in "bad" - you'll know you made the right play based on your fold equity in the hand! This is the key to late-stage sit-and-go play.
Be the aggressor. The aggressor has two ways to win while the caller only has one. Never allow yourself to get blinded out.
Being blinded out means you gave up on your sit-and-go. Stop trying to limp your way to the small money and start shoving your way to that first-place prize.
While being the aggressor is the key to a quality end game, you can't just fold everything if you aren't the initial raiser.
Sometimes you're going to have to make calls. But there are a few things to take into account before you decide to get all passive and just call. Obviously if you have a monster, no debate: just get your chips in the middle and hope for the best.
The times I'm talking about are those marginal, borderline situations. You have to look at your stack. If you have no money invested in the pot, then you should be less likely to want to call off your chips.
In fact you should never cold-call your chips off unless you think you are a favorite and are getting odds on your money.
The game is three-handed. You're in the big blind with 6, after posting your blind. The button folds and the small blind shoves for 1, total.
You have invested already. He shoves for 1, total. This means 1, in the pot and you only have to call more. You're getting on your call. The player in the small blind should be shoving almost any two cards here.
Your hand stacks up very well against his range and you're getting on your money. You're only worse than against pocket pairs bigger than both your cards, which is highly unlikely.
Chances are you'll get your money in in a situation. With no danger of getting knocked out, if you make bets all day getting you'll end up rich.
You're in the big blind and have 2, The button folds and the small blind shoves for 3, This one you have to call off your chips.
Your hand absolutely crushes the small blind's range. Even tight players are going to be shoving most aces in this spot and your hand is far better than average.
I would recommend you fold a smaller ace in this spot but with a big ace like A-T you have to make the call. While I recommend against just calling in my overall strategy, I did have to put this in here.
I'm amazed at the players I see folding hands with incredible odds. As a rule of thumb, if you're getting better than you should have a pretty good reason for not calling.
Once you get to the end game, you still need to seal the deal. You've learned all the tools; now you just have to apply them one-on-one. So our focus now is heads-up play.
Unfortunately, the way most sit-and-gos are designed online, by the time you get to heads-up play the blinds are so big the game doesn't allow for much play.
I hope you've accumulated some chips because if the chips are even it will be a very tight match. Neither player will hold much of an edge over the other because of the structure.
The match usually comes down to whomever gets the best cards in the shortest period of time. That's not to say it's completely out of your hands though; there's still room for you to exploit your edge.
When you're heads-up, hand values change from what they were pre-flop in the earlier stages. Think of it this way: If your hand is decent short-handed it's a monster heads-up.
Pocket pairs are very robust. Hands are usually won with just one pair at showdown, so if you are dealt one before the flop then you're already ahead of the game.
Top pair is a massive hand heads-up and it's almost always worthy of getting all-in. Hands that decrease in value are weak speculative hands, like low suited connectors.
While they may be decent hands to raise with as a steal, they should not be played against a raise.